Nintendo
Nintendo prints money by doing what no other gaming company dares: charging full price, forever, and getting away with it, because the games are usually worth it.
Nintendo is a Japanese video game and hardware company founded in 1889, yes, before electricity was common, that pivoted from playing cards to dominating global gaming. It is the creator of Mario, Zelda, Pokémon (via licensing), and Donkey Kong, and has sold over 140 million Nintendo Switch units worldwide, making it one of the best-selling consoles in history.
People search Nintendo constantly because the brand sits at a unique crossroads: beloved nostalgia, premium pricing, and a stubbornly closed ecosystem that frustrates as much as it delights. Nintendo rarely discounts its first-party titles, never apologizes for its prices, and moves at its own pace, which drives fans and critics alike to Google for answers.
The arrival of the Nintendo Switch 2 in 2025 reignited every evergreen debate: Is it worth the money? Why does a Mario game cost $80? Who actually runs this company? This page answers the questions Nintendo’s own PR team carefully dodges.
Nintendo’s business model is unlike Sony or Microsoft. It doesn’t rely on a loss-leader console strategy subsidized by third-party licensing fees in the same way. Instead, it bets on exclusive, first-party software that you simply cannot get anywhere else, and prices accordingly. That exclusivity is the product.